.. _file_include_games_algorithms_EPEC_epec_cutandplay.h: File epec_cutandplay.h ====================== |exhale_lsh| :ref:`Parent directory ` (``include/games/algorithms/EPEC``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. contents:: Contents :local: :backlinks: none Definition (``include/games/algorithms/EPEC/epec_cutandplay.h``) ---------------------------------------------------------------- .. toctree:: :maxdepth: 1 program_listing_file_include_games_algorithms_EPEC_epec_cutandplay.h.rst Includes -------- - ``armadillo`` - ``epec_polybase.h`` (:ref:`file_include_games_algorithms_EPEC_epec_polybase.h`) - ``gurobi_c++.h`` - ``iostream`` - ``memory`` - ``set`` - ``string`` - ``zero.h`` (:ref:`file_include_zero.h`) Included By ----------- - :ref:`file_include_games_algorithms_EPEC_epec_polybase.h` - :ref:`file_src_games_algorithms_EPEC_epec_cutandplay.cpp` Namespaces ---------- - :ref:`namespace_Algorithms` - :ref:`namespace_Algorithms__EPEC` Classes ------- - :ref:`exhale_struct_structAlgorithms_1_1EPEC_1_1OuterTree_1_1Node` - :ref:`exhale_class_classAlgorithms_1_1EPEC_1_1CutAndPlay` - :ref:`exhale_class_classAlgorithms_1_1EPEC_1_1OuterTree`